Patch 259: Hibernation & Single Player Settings (2024)

3 hours ago, MichellePlaysGames said:

OK, so are the tamed dino stats supposed to be completely and utterly insane with the new singleplayer settings? I tamed a level 140 Megalodon, tamed out at 209... I pumped 3 levels into health and it was up to 15k health. that seems a tad bit extreme to me??

Insane compared to how they are now? Possibly you could say this, I noticed it when I tamed a 100 Dilo yesterday to find it had ~360% melee damage and some serious health. These stats are a bit stronger yes, it's to make up for the fact that on singleplayer you will be facing bosses and creatures in certain caves that you would not be able to beat without a small team of players and/or bred dinos. In most cases you will still need to breed to eventually beat the endgame styled bosses, because singularly you will not be capable. You however would need to look back at the start of the game where we had raptors with 1k melee damage early on that could mop the floor with alpha dinos and power level us to extreme cases. This is a lot more toned down than it was in those days.

It is also to balance the fact that most playing singleplayer or on private 'non-dedicated' sessions will not have the time tick over after they log out. You won't have plants etc growing or your jerky will not be made unless you're online, to balance not needing to play x amount of hours more each day on a singleplayer you buff the lower end of dinos stats until you reach the upper end with the now perfectly running kibble and jerky farm you've been able to get by farming materials with these dinos.

What I would like to know however is would it be possible to have jerky timers and compost bin timers modified for early game singleplayer and non-dedicated sessions. A large majority of those playing on these closed off servers will find it can take them days and days to get their jerky running unless they increase the large load of preserving bins and therefore oil and sparkpowder collection to do so. Where some will reply about the meat dehydrator mods, that isn't a fix to the gameplay mechanic and often proves 'too powerful' for a better feel of the game.

The reason I feel a Jerky/Fertiliser setting/slider would benefit the community is not just for singleplayer and non-dedicated sessions! By including these sliders/settings you would be able to produce a much greater atmosphere on unofficial and privately owned servers too! At the current time a lot of these servers will make up for kibble production by having increased taming rates (often 8-10x or more) and this is alarmingly quick, you have no need for kibble at these extents because almost all dinos will be tamed with roughly 90%+ efficiency. This leaves a huge gap in the game where people miss out on important aspects and base gameplay, reducing the content to just being useful official servers (gasp). Now you may believe this is extreme and that 'kibble is good for imprinting too!' but when people breed they are often looking for better stats in specific fields on wild dinos, when every dino can be tamed at level 120 or 150 (or higher given difficulty mods and OfficialOverrideDifficulty settings) with over 90% efficiency you no longer really need the kibble aspect of the game. Mutton was reduced to balance these sorts of issues out but unofficial, non-dedicated and singleplayer settings require this too!

As for hibernation - it is not a 'singleplayer fix for being offline'. It is a memory allocation fix that will stop your servers or singleplayer games from chewing up too much memory trying to process where all of the dinos have decided to head over to, decreasing start up times significantly and reducing the 'lagg' you experience as you load in. This as far as I have experienced is increases playability and allows us more time to actually play within a constrained or busy lifestyle, also increasing the likelihood that players will continue to keep playing ark without worrying about having to spend money on a server or going onto a server to have their work wiped every so often!

Patch 259: Hibernation & Single Player Settings (2024)

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